
Based in China, GMGC accelerates the mobile gaming industry both by helping Chinese companies penetrate overseas markets and by making it easier for foreign companies to enter the Chinese market, de Wit said. “It brings together developers, app stores, analytic companies, payment solution providers,” he elaborated.

De Wit revealed that the first Mobile Game Asia had received 500+ registrations* from 14 countries, almost 56% of which were from manager and director-level executives, and a further 22.4% from the C-suite.
The company offers membership services such as networking, match making, business delegations for its 180 members, and welcomes interested parties to join their circle.
*In a post-event email sent on August 5, the organisers reported that over 450 top talent from 14 countries showed up.
*In a post-event email sent on August 5, the organisers reported that over 450 top talent from 14 countries showed up.
No comments:
Post a Comment