The upgrade is in response to the substantial rise in popularity of digital services and online games provided by Steam, Valve's social entertainment and gaming platform. With a standard game release on Steam using up to 40 GB of data per user download, connectivity is critical to a satisfactory customer experience. The new ports will give Valve the bandwidth necessary to continue providing an optimal experience as Steam's audience size and usage expands.
Valve's Steam gaming platform has over 100 million users, averaging more than 10 million concurrent players and over two billion minutes played logged per day, translating to approximately 450 to 500 petabytes of data transmitted worldwide per month and four to five exabytes of data per year*. Traffic levels to Steam's servers are growing approximately 75% year-over-year.
Said Mike Dunkle, who handles Business Development, Internet Infrastructure, at Valve: "Valve is committed to providing Steam customers with the best possible experience and services. Level 3 has been instrumental in helping us scale our network to easily and efficiently manage the accelerated growth we've seen over the last several years. They're one of the few providers that offers 100 Gbps Internet ports, which are now a critical component of our network infrastructure."
Added Anthony Christie, Chief Marketing Officer, Level 3: "While online gaming has been around for decades, game developers and distributors are encountering new challenges as online games have become more popular and bandwidth-hungry. Level 3's network of 100 Gbps Internet ports enables companies like Valve to securely handle massive amounts of traffic and bandwidth-heavy downloads, while still providing millions of customers with the seamless gaming experience that has made Steam a leading platform."
Valve's Steam gaming platform has over 100 million users, averaging more than 10 million concurrent players and over two billion minutes played logged per day, translating to approximately 450 to 500 petabytes of data transmitted worldwide per month and four to five exabytes of data per year*. Traffic levels to Steam's servers are growing approximately 75% year-over-year.
Said Mike Dunkle, who handles Business Development, Internet Infrastructure, at Valve: "Valve is committed to providing Steam customers with the best possible experience and services. Level 3 has been instrumental in helping us scale our network to easily and efficiently manage the accelerated growth we've seen over the last several years. They're one of the few providers that offers 100 Gbps Internet ports, which are now a critical component of our network infrastructure."
Added Anthony Christie, Chief Marketing Officer, Level 3: "While online gaming has been around for decades, game developers and distributors are encountering new challenges as online games have become more popular and bandwidth-hungry. Level 3's network of 100 Gbps Internet ports enables companies like Valve to securely handle massive amounts of traffic and bandwidth-heavy downloads, while still providing millions of customers with the seamless gaming experience that has made Steam a leading platform."
*One petabyte is a million gigabytes. One exabyte is 1,000 petabytes.
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